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LEARN FROM THE BEST THERE IS!

CGWorkshop Instructors are the best in the business. They've worked on high-profile games and films, and can give you the skills to make an impact in the world of CG. Each CGWorkshop gives you a planned schedule of projects to complete, and the opportunity to get personal time with the instructor within your classroom.

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Franco De Rosa & Martin Punchev
CGWorkshop: Concept Sculpting and Maquettes with Bryan Wynia

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Igor Staritsin
CGWorkshop: Matte Painting with David Luong

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Michal Matczak
CGWorkshop: Matte Painting with David Luong

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Jimmy Brunet
CGWorkshop: Matte Painting with David Luong

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Jacek Irzykowski
CGWorkshop: Matte Painting with David Luong

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Andrej Blom
CGWorkshop: Boaz Livny's Advanced Photorealism with mental ray

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Andreas Hummel
CGWorkshop: Boaz Livny's Advanced Photorealism with mental ray

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Facundo Lavenia
CGWorkshop: Boaz Livny's Advanced Photorealism with mental ray

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Ibrahem Swaid
CGWorkshop: Digital Painting - Finishing Touches with Don Seegmiller

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Ruth Marco & Jonathan Kuo
CGWorkshop: Digital Painting - Finishing Touches with Don Seegmiller

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Mike Ulloa
CGWorkshop: High-End Fantasy Game Art Creation with Katon Callaway.

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Jimmy Brunet
CGWorkshop: Matte Painting with David Luong

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David Demaret
CGWorkshop: Becoming a Better Artist with Rob Chang

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Mele Klumpe
CGWorkshop: Becoming a Better Artist with Rob Chang

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Del Melchionda
CGWorkshop: Becoming a Better Artist with Rob Chang


KEY CGWORKSHOP STAFF

  • Kirsty Parkin

    Kirsty Parkin

    Workshops Manager
    Kirsty Parkin has spent most of her career managing freelance artists, designers and writers. She has a post-graduate degree in education, and a passion for gaming.

  • Kirsty Parkin

    Rhys 'Keenly' Jenkin

    Workshops Webmaster
    A keen cyber-junkie, Rhys 'Keenly' Jenkin has been developing the internet for as long as he can remember. Keenly provides technical support for students and instructors on CG Workshops.




OUR INSTRUCTORS

  • Young Choi

    Young Choi

    Young Choi has been working in the game industry for over 9yrs. He is currently working as a Senior Character Artist at Sony Sant...

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  • Becca Baldwin

    Becca Baldwin

    Becca works at Blizzard Entertainment's Cinematics department as a Cloth/Hair TD. She has been able to work on hair and cloth sim...

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  • Spencer Lueders

    Spencer Lueders

    Spencer Lueders is currently a Senior FX Technical Director at Rhythm and Hues Studios in Los Angeles. Prior to joining Rhythm and...

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  • Katon Callaway

    Katon Callaway

    Working in the video game industry since 2004, Katon has worked on many games such as 50 Cent: Bullet Proof, True Crime Streets o...

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  • Anne Pogoda

    Anne Pogoda

    Anne Pogoda is a lecturer at a local art academy specialising in digital illustration and character design. She also works in the ...

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  • Noah Vice

    Noah Vice

    Noah Vice is an award winning digital artist and technical director who currently serves as Computer Graphics Supervisor for Evil ...

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  • Paul McWilliams

    Paul McWilliams

    Paul McWilliams has worked in Visual Effects for 5 and half years. He originally did a Computer Science degree at University of K...

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  • Sze Jones

    Sze Jones

    Sze Jones began her art training at a young age in Hong Kong, at the age five she was enrolled in the Elsa Art House and studied ...

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  • Allan McKay

    Allan McKay

    Working primarily on Hollywood films, some of his more recent effects sequences have been for Transformers 3, Superman Returns, B...

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  • David Luong

    David Luong

    David is currently working for Blizzard Entertainment as a cinematic artist and finisher. This includes look development, paintin...

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  • Sunil Pant

    Sunil Pant

    Sunil is a Designer and a 3D sketch artist and has been working in the motion picture and video game industry for over 4 years. He...

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  • Bryan Wynia

    Bryan Wynia

    Bryan is currently working as a Senior Character Artist at Sony Santa Monica. Previously he worked at Naughty Dog where he contri...

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  • Simon Scales

    Simon Scales

    Simon Scales is a freelance video game concept artist and matte painter based in Australia. He is also the owner/instructor at the...

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  • Jonathan Rush

    Jonathan Rush

    Jon is currently an employee of EA Bioware, where he is hard at work on his tenth major project, the highly anticipated MMORPG, St...

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  • Shaun Friedberg

    Shaun Friedberg

    Shaun Friedberg (Pyrokinesis) is Technical Director at Weta Digital in Wellington New Zealand where he started by working on James...

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  • Boaz Livny

    Boaz Livny

    Boaz Livny is a CG and VFX artist, Technical Director and author of mental ray for Maya, 3ds max, and XSI: A 3D Artist’s Guide t...

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  • Judd Simantov

    Judd Simantov

    Judd Simantov has worked in the Computer Graphics industry for over 10 years. He currently works as an independent contractor in S...

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  • Karl Stiefvater

    Karl Stiefvater

    Karl Stiefvater is a visual effects artist with over 20 years experience in the field of computer graphics.  He has worked on gam...

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  • Raffaele Fragapane

    Raffaele Fragapane

    Raffaele is a Technical Director with 13 years experience who's spent most of his time in service working on characters and pipeli...

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  • Anthony Romrell

    Anthony Romrell

    Anthony Romrell currently works as an Assistant Professor of Animation at Utah Valley University. He has been pivotal in revampin...

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  • Robert Chang

    Robert Chang

    Robert "Lunatique" Chang is an artist, writer / director, composer / songwriter, and photographer whose work has been featured Pa...

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  • Justin Holt

    Justin Holt

    Currently Justin is the lead texture painter at Image Engine Design Inc. in Vancouver BC working on a high profile unannounced fea...

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  • Steve Wright

    Steve Wright

    Steve is a 20 year visual effects veteran with compositing film credits in over 70 feature films such as Shutter Island, Night a...

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  • Steven Stahlberg

    Steven Stahlberg

    Steven's Game credits include: Army Men, Conquest, Freelancer, Need for Speed, Eragon, Def Jam, Sims 3, Heavy Rain, Tabula Rasa, R...

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  • Don Seegmiller

    Don Seegmiller

    Don Seegmiller has been painting professionally for over 25 years with his work featured in the Painter 6, 7, 8, and IX Wow Books...

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The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

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